GameStop shares plunged over 23% after the company revealed plans to offer $1.75 billion in convertible notes. This move is aimed at funding a new corporate strategy that includes investments aligned with GameStop’s updated investment policy. Notably, the policy allows for cryptocurrency acquisitions, with GameStop recently purchasing 4,710 bitcoins worth more than $500 million.
While the funds from the offering are intended for general corporate use, the bitcoin strategy has stirred investor uncertainty, leading to a steep drop in the stock price.
GameStop’s Bitcoin Bet Faces Investor Doubt Amid Falling Revenue and Market Shifts
GameStop’s bitcoin move mirrors that of Strategy (formerly MicroStrategy), which became the largest corporate bitcoin holder through a similar convertible debt strategy. The strategy’s approach led to volatile stock performance but garnered attention for its bold investment stance. GameStop’s CEO, Ryan Cohen, justified the bitcoin purchase by citing macroeconomic risks and the appeal of bitcoin’s fixed supply and decentralized features.

However, analysts and investors remain divided on whether GameStop can replicate Strategy’s success or if it’s chasing a risky trend without clear value creation.
In addition to the controversial crypto move, GameStop recently reported a 17% year-over-year drop in fiscal first-quarter revenue, totaling $732.4 million. The disappointing earnings added to Wall Street’s concerns, especially as demand shifts toward online gaming.
Analyst Michael Pachter of Wedbush maintained a bearish stance, highlighting the stock’s high valuation relative to its assets and dismissing the bitcoin investment as ineffective in delivering long-term shareholder value. He argues the strategy lacks logic, especially considering GameStop’s current valuation of 2.4 times its cash reserves.
GameStop Eyes Trading Cards Market to Offset Gaming Losses and Boost Margins
Amid financial and strategic challenges, GameStop is shifting focus toward the trading card market, which CEO Ryan Cohen described as a “natural extension” of its business. Trading cards, particularly Pokémon cards, have demonstrated strong demand and profitability. The company’s collectibles segment saw a 54% revenue jump in the first quarter, supported by increased consumer interest. Cohen emphasized the category’s integration with physical retail and high-margin potential, making it a promising area for business growth.
Consumer research supports GameStop’s trading card pivot, showing strong adult interest in collectibles. According to data from Circana’s March survey, 19% of adults purchased Pokémon trading cards in the previous six months, mostly for hobby or decorative purposes.
Adults now represent the top-spending demographic in the toy and collectibles sector, significantly influencing market trends. This growing segment offers GameStop a chance to capitalize on high-margin products with enthusiastic, recurrent buyers, potentially offsetting weaknesses in its traditional gaming business.